Melty Blood/MBTL/Aoko Aozaki - Mizuumi Wiki

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Aoko Aozaki is a returning character to Melty Blood, released as free DLC alongside Dead Apostle Noel on January 13, 2022. MizuumiWikiisfortheFGC,byGBL.Wedon'trunadsorselluserdata.Ifyouenjoythesite,considersupportingourwork. Donate Patreon Wanttobeaneditor?RequestanaccountbyjoiningtheMizuumiDiscordandfollowtheinstructionsinthewelcomemessage. MeltyBlood/MBTL/AokoAozaki FromMizuumiWiki 11invuln) MovementSpeed:- CharacterSummary Movelist MoonSkills 6B+C-BrowningStarmine 3B+C-I'llsendyouflying! 4B+Cor1B+C-FloatingStarmine 2B+C-BlazingStarmine Air6B+C-RainingStarmine SpecialAttacks 236A/B/C-BrowningStarmine >A/B/C-AddiitionalInput1(236Aonly) >A/B/C-AdditionalInput2(236A~Xonly) 623A-I'lltripyouup! 623B/C-I'llsendyouflying! >A/B/C-AdditionalInput(623Bonly) 214A/B/Cor421X-FloatingStarmine 22A/B/C-BlazingStarmine j.236A/B/C-RainingStarmine j.214A/B/C-FloatingStarmine(air) ArcDrives 236B+C-SevereBreakSlider LastArc A+B+C+D-Retrograde-GenesisLightYear UniqueAttacks 6C>C>C-Goodmorningcardioroutine >C-Additionalinput1 >4C-Additionalinput2 3C 4C 2C>2C BlowbackEdgeMoves 5C,6C,j.C,236A~X~X,j.214A/B Stats&vitals Dashstartup:5 Dashactionable:9 Jumpstartup:4 Jumpairtime:37 Quickcomboreference [Asof09/09/2022] Midscreen 2A>2B>2C>5C>623A>5B>6CCCC>5AA>623B~B>j.236C3773/0.75(-1.00) IADj.BA>2A>2B>2C>5C>623A>5B>6CC>623B~B>j.236C3605/0.55(-1.00) 2B>2C>22A>j.8/sjj.[C](1)>j.236A>dl.5C>623A>5B>6CCCC>5AA>623B~B>j.236C4033/0.95(-1.00) Corner 2A>2B>2CC>4C>5B>5[C]>236A~dl.A~[A]>623B~B>j.236C4087/0.89(-1.00) 2B>2CC>236B>623A>5C>236A~dlA~dlA>5A>5B>6CC>623B~B>j.236C4269/0.98(-1.00) AirCombo AnyoftheaboveintoRB/3C>j.BCA>j.CBA>j.BCAA>AT/j.236COptimaldmg+metergain.Lastairnormalscanbeanycombination. Contents 1Story 2Gameplay 3CharacterSummary 4MoveAnalysis 4.1NormalMoves 4.1.1StandingNormals 4.1.1.15A 4.1.1.25B 4.1.1.35C 4.1.1.45[C] 4.1.2CrouchingNormals 4.1.2.12A 4.1.2.22B 4.1.2.32C 4.1.3JumpingNormals 4.1.3.1j.A 4.1.3.2j.B 4.1.3.3j.C 4.1.4CommandNormals 4.1.4.16C 4.1.4.26C~C 4.1.4.36C~C~C 4.1.4.46C~C~C~C 4.1.4.56C~C~C~4C 4.1.4.64C 4.1.4.72C~C 4.2UniversalMechanics 4.2.1RapidBeat2 4.2.23C/RapidBeat3 4.2.3GroundThrow 4.2.4AirThrow 4.3SpecialMoves 4.3.1BrowningStarmine 4.3.2I'lltripyouup!&I'llsendyouflying! 4.3.3FloatingStarmine 4.3.4FloatingStarmine(air) 4.3.5BlazingStarmine 4.3.6RainingStarmine 4.3.7MoonSkills 4.3.7.1BrowningStarmine 4.3.7.2I'llsendyouflying! 4.3.7.3FloatingStarmine 4.3.7.4BlazingStarmine 4.3.7.5RainingStarmine 4.4SuperMoves 4.4.1ArcDrives 4.4.1.1SevereBreakSlider 4.4.2LastArc 4.4.2.1Retrograde-GenesisLightYear 5ReverseBeats 6Customization 6.1Paletteoptions 7AokoWikiRoadmap 8MBTLNavigation MoveAnalysis NormalMoves StandingNormals 5A 5AHitboxesOffHitboxesOn/Data#5A5A Damage Guard Cancel Property Cost Attribute 180 L -SE-,-N-,-SP-,-CH-,-EX-,-MD-,(J) - - - FirstActive Active Recovery Overall Advantage Invul 5 2 11 17 -1 - Aquickkicktotheankles. While2Aisgenerallybettertouseforpressure,5A'slow-hittingpropertiesinspiteofitsshortreachmakesitanexcellentreversebeatoption,bothtocatchopponentsshieldingmidortowhiffitandlessenrecovery. 5B 5BHitboxesOffHitboxesOn/Data#5B5B Damage Guard Cancel Property Cost Attribute 480 LH N,SP,CH,EX,MD,(J) - - - FirstActive Active Recovery Overall Advantage Invul 8 4 16 27 -5 - Astraightkickforward. Goodreachandsurprisinglysafewithoutreversebeat.Solidnormaloverall. 5C 5CMovesyouforwardslightlyMovesyouforwardslightlyHitboxesOffHitboxesOn/Data#5C5C Damage Guard Cancel Property Cost Attribute 610 LH N,SP,CH,EX,MD,(J) - - - FirstActive Active Recovery Overall Advantage Invul 10 4 23 36 -10 - Arear-legroundhouse. Aokomovesforwardslightlyassheswingsherleg. 5[C] 5[C]+HitboxesOffHitboxesOn/Data#5[C]5[C] Damage Guard Cancel Property Cost Attribute 680,560(1167) LH N,SP,CH,EX,MD,(J) - - - FirstActive Active Recovery Overall Advantage Invul 19 6 24 48 -12[-13] 14-18Clash Cancelpropertiesareforlegconnectonly. Chargedversionof5CwhereAokoshootsalaserfromherfoot.Dealsexcellentdamageforwhenyoucansneakitintoacombo. CrouchingNormals 2A 2A+HitboxesOffHitboxesOn/Data#2A2A Damage Guard Cancel Property Cost Attribute 150 L -SE-,-N-,-SP-,CH,-EX-,-MD-,(J) - - - FirstActive Active Recovery Overall Advantage Invul 5 2 11 17 -1 - Fastlowwithgoodreach. Aquicklowkickwiththefrontleg.Excellentclose-rangepressurenormal. 2B 2B+HitboxesOffHitboxesOn/Data#2B2B Damage Guard Cancel Property Cost Attribute 420 L N,SP,CH,EX,MD,(J) - - - FirstActive Active Recovery Overall Advantage Invul 7 4 18 28 -7 - Fasterthanaveragestartup. Aslightlyslowerkickfromthebacklegthatslidesforwardalittlebit. 2C 2C+HitboxesOffHitboxesOn/Data#2C2C Damage Guard Cancel Property Cost Attribute 620 L N,SP,CH,EX,MD,(J) - - - FirstActive Active Recovery Overall Advantage Invul 11 5 20 35 -8 - Launchesintoahardknockdownonhit. Abacklegsweep.Alsoslidesforward,givingabitmorereachanddistancethan2B. JumpingNormals j.A jAAerialHitboxesOffHitboxesOn/Data#jAjA Damage Guard Cancel Property Cost Attribute 140 HA N,SP,CH,EX,MD,J - - - FirstActive Active Recovery Overall Advantage Invul 5 4 23 31 - - Hitsstandingopponentswhilerising. Whiff-cancelableintootherairbuttons,moves,ordouble-jump/forwardairdashafterframe19. Aquickkneeattack.Aoko'smosthorizontalairnormal.AlsousefulasaframekillforcertainATsetups. j.B jBAerialHitboxesOffHitboxesOn/Data#jBjB Damage Guard Cancel Property Cost Attribute 380 HA N,SP,CH,EX,MD,J - - - FirstActive Active Recovery Overall Advantage Invul 7 4 28 38 - - Anupwardroundhousekick. Decentair-to-air. HitsthefarthestaboveAokooutofanyofherairnormals,makingitagoodlongdistancerisinganti-air. j.C jCAerial Stallsyourairmomentumslightly HitboxesOffHitboxesOn/Data#jCjC Damage Guard Cancel Property Cost Attribute 560 HA N,SP,CH,EX,MD,J - - - FirstActive Active Recovery Overall Advantage Invul 10 4 26 39 - - Hitsstandingopponentswhilerising. Adownwardkickfromthefrontleg. /Data#j[C]j[C] Damage Guard Cancel Property Cost Attribute 560*2(1058) HA N,SP,CH,EX,MD,J - - - FirstActive Active Recovery Overall Advantage Invul 20 6 25 50 - 16-19Clash Hasinfiniterange,lasertravelsuntilithitstheground. Kickisstillanoverhead,laserisnot. Cancelpropertiesareforlegconnectonly. Achargedversionofj.CwhereAokoshootsalaseroutfromherfoot. CommandNormals 6C Goodmorningcardioroutine+Rekka HitboxesOffHitboxesOn/Data#6C6C Damage Guard Cancel Property Cost Attribute 440 LH SP,CH,EX,MD - - - FirstActive Active Recovery Overall Advantage Invul 10 4 18 31 -5 - ThestartinginputforAoko'sclassicrekkaseries. Youcanonlycontinuetherekkaoncontact,notwhiff. /Data#6[C]6[C] Damage Guard Cancel Property Cost Attribute - H - - - - FirstActive Active Recovery Overall Advantage Invul - - - - - - Charging6Cmakesitanoverhead. 6C~C Goodmorningcardioroutine+>AddHitboxesOffHitboxesOn/Data#6C~C6C~C Damage Guard Cancel Property Cost Attribute 440(774) LH SP,CH,EX,MD - - - FirstActive Active Recovery Overall Advantage Invul 10 5 18 32 -6 - ThesecondhitofAoko'srekkaseries. Afterthisstep,therekkalosesspecialcancelproperties. 6C~C~C Goodmorningcardioroutine+>Add>AddHitboxesOffHitboxesOn/Data#6C~C~C6C~C~C Damage Guard Cancel Property Cost Attribute 440(1073) LH CH,EX,MD - - - FirstActive Active Recovery Overall Advantage Invul 10 4 21 34 -8 - ThethirdhitofAoko'srekkaseries. CancancelintoanEXEdgeorArcDrive. 6C~C~C~C 6C~C~C~C+>Add>Add>AddLowSlideHitboxesOffHitboxesOn/Data#6C~C~C6C~C~C Damage Guard Cancel Property Cost Attribute 800 L EX,MD - - - FirstActive Active Recovery Overall Advantage Invul 13 7 14 33 -4 - ThelowendertoAoko'srekkaseries. CancancelintoanEXEdgeorArcDrive. Canbelinkedoffofincertaincases. 6C~C~C~4C 6C~C~C~4C+>Add>Add>Add+Doesn'tcombofrom6CCCbutisaoverheadHitboxesOffHitboxesOn/Data#6C~C~C~4C6C~C~C~4C Damage Guard Cancel Property Cost Attribute 836 HA EX,MD,J - - - FirstActive Active Recovery Overall Advantage Invul 23 3 17 42 -3 - TheoverheadendertoAoko'srekkaseries.Jumpcancellableonhitandblock. CancancelintoanEXEdge,typicallyj.214C,togetacombogoing. It'spossibletolinka2AonaCounterhittoconvertwithoutspendingmeter,butonlywhentheopponentishitwhilecrouching.OnaFatalCounterhityoucanlink2Binsteadforaslightlymoredamagingcombo. 4C 4C+Thewindup... andthedelivery.HitboxesOffHitboxesOn/Data#4C4C Damage Guard Cancel Property Cost Attribute 850 H - - - - FirstActive Active Recovery Overall Advantage Invul 22 2 16 39 0 - Aokodoesanoutwardcrescentkickwithherbackleg. Fastoverheadwith0cancelproperties. Linksintoanynormalwithaheldorb,2Boncounterhit,and2Confatalcounter. 2C~C 2C~2C+>Add+RasenganHitboxesOffHitboxesOn/Data#2C~2C2C~2C Damage Guard Cancel Property Cost Attribute 740 LH N,SP,EX,MD,J - - - FirstActive Active Recovery Overall Advantage Invul 12 3 25 39 -11 - Aokoblaststheopponentawaywithasmallburst. Wallbouncesinthecorner. UniversalMechanics RapidBeat2 RapidBeat2HitboxesOffHitboxesOn/Data#rapid2rapid2 Damage Guard Cancel Property Cost Attribute 400 LH SP,CH,EX,MD - - - FirstActive Active Recovery Overall Advantage Invul 9 8 18 34 -10 - Rushingkneeattack.Auto-attackfiller. 3C/RapidBeat3 3C/RapidBeat3+ or HitboxesOffHitboxesOn/Data#3C3C Damage Guard Cancel Property Cost Attribute 700 LH SP,EX,MD,(J) - - - FirstActive Active Recovery Overall Advantage Invul 12 3 26 40 -12 7-14Head Universallauncher.HasadecentamountofverticalrangebutisstilltrickytouseasanAAduetoitsrelativelyshorterhorizontalrange. GroundThrow throw/++YoucancombooffthisifyouthrowtheopponentintoaorbHitboxesOffHitboxesOn/Data#4/6AD4/6AD Damage Guard Cancel Property Cost Attribute 1300 - - - - - FirstActive Active Recovery Overall Advantage Invul - - - - - - Ifa214Xorj.214Xorbisset,youcanthrowtheopponentintotheorb,whichwilldetonateitandallowyoutogetacombo. Theaboveorbtrickworkswith421Xorbsaswell,butrequiresyoutodetonatethemmanually. AirThrow airthrowAerial/++RoundaboutHitboxesOffHitboxesOn/Data#j4/6ADj4/6AD Damage Guard Cancel Property Cost Attribute 1200 - - - - - FirstActive Active Recovery Overall Advantage Invul - - - - - - Universalaircomboender. Ifyoustillhaveyourjumpandairdash,youcanjumpcanceltherecoveryandairdashtowardsyouropponenttomeatythemwithafallingairnormal. SpecialMoves BrowningStarmine BrowningStarmine+236A 236A~X 236A~X~X 236A~X~[X] 236B 236[B] 236C HitboxesOffHitboxesOn/Data#236A236A Damage Guard Cancel Property Cost Attribute 950 LHA -CH-,-EX-,-MD- - - - FirstActive Active Recovery Overall Advantage Invul 12 3 26 40 -4 - Aokofiresashort-rangedfingerlaser. Canbefollowedupbytappinganyattackbutton,oncontactoronwhiff. /Data#236A~X236A~X Damage Guard Cancel Property Cost Attribute 700 LHA -CH-,-EX-,-MD- - - - FirstActive Active Recovery Overall Advantage Invul 14 3 28 44 -6 - Aokostepsforwardslightlyandfiresalasersimilartothefirstshotfrom236A. Canbefollowedupbytappinganyattackbutton,oncontactoronwhiff. /Data#236A~X~X236A~X~X Damage Guard Cancel Property Cost Attribute 1100 LHA -EX-,-MD- - - - FirstActive Active Recovery Overall Advantage Invul - - - - -11 - Full-screenlasershot. Causeswallbounceinthecorner. /Data#236A~X~[X]236A~X~[X] Damage Guard Cancel Property Cost Attribute 380*5(1446) LHA -EX-,-MD- - - - FirstActive Active Recovery Overall Advantage Invul 36 15 24 74 0 - Chargedversionof236X~X~X.Hitsmultipletimes. Causeswallbounceinthecorner. /Data#236B236B Damage Guard Cancel Property Cost Attribute - LHA -EX-,-MD- - - - FirstActive Active Recovery Overall Advantage Invul 26 - - - +9 - Aslowerlasershotthatreachesfullscreen. Launchestheopponent. /Data#236[B]236[B] Damage Guard Cancel Property Cost Attribute - LHA -EX-,-MD- - - - FirstActive Active Recovery Overall Advantage Invul 43 - - - +21 - Chargedversionof236B. Causeswallbounceatthecorner. /Data#236C236C Damage Guard Cancel Property Cost Attribute - LHA MD - - - FirstActive Active Recovery Overall Advantage Invul - - - - +23 - Aokosetsupanarrayofmagiccirclestofiremultiplelasers. I'lltripyouup!&I'llsendyouflying! I'lltripyouup!/I'llsendyouflying!+623A 623B BFollowup HerreversalAversion'shitboxisdifferentfrom6CCCC's...butonlyslightly. Bversion'sfirstactiveframes. Bversion'slastactiveframes. CversionlookslikeBversion,exceptmassive. Followupisonlyperformedonhit.HitboxesOffHitboxesOn/Data#623A623A Damage Guard Cancel Property Cost Attribute 1200 L -EX-,-MD- - - - FirstActive Active Recovery Overall Advantage Invul 17 9 12 37 -4 - Aokodoesalowhopintoasweepingkick. Travelsquitefarandcanbeusedtosetup214Xorbsifyougettheknockdown. /Data#623B623B Damage Guard Cancel Property Cost Attribute 440,836(1200) H -CH-,-EX-,-MD- - - - FirstActive Active Recovery Overall Advantage Invul 14 7(7)7 14 48 -4 - Aokodoesajumpingoverheadaxekick. Hitsgroundedopponentsonframe29. Hitsjumpingopponentsonframe19. Willgroundbounceanopponentintheair. /Data#623B~X623B~X Damage Guard Cancel Property Cost Attribute 800 LHA -EX-,-MD-,(J) - - - FirstActive Active Recovery Overall Advantage Invul - - - - -11~-12 - Asomersaultfollowupto623B. Ifthisinputisdelayedit'spossibletopickupandgetconversionsforfurthercornercarry. Withmeter,cangetconversionsbyusing236Corj.214C. /Data#623C623C Damage Guard Cancel Property Cost Attribute 160*3,836,800(1936) LH (MD) - - - FirstActive Active Recovery Overall Advantage Invul 6 - - - -10 1-17All Asupercharged,invulnerableversionof623Bthattravelsfartherandautomaticallydoesthefollowuponhit. Givesalongknockdownonhit,whichcanbuytimetosetuporbs. Listedframeadvantageisonblock(punishable). FloatingStarmine FloatingStarmine+ or +ProximityOrb EX NegativeEdgeOrb:CversionisnotanEXmove HitboxesOffHitboxesOn/Data#214A214A Damage Guard Cancel Property Cost Attribute 900 LHA -EX-,-MD- - - - FirstActive Active Recovery Overall Advantage Invul - - - - +14 - /Data#214B214B Damage Guard Cancel Property Cost Attribute 900 LHA -EX-,-MD- - - - FirstActive Active Recovery Overall Advantage Invul - - - - +14 - Aokoputsherhandforwardandanorbfloatsout.Afteritsinitialstartup,itwilldetonateautomaticallywhenanopponentgetstooclosetoit. Upto2orbsfrom214A/Bareallowedonscreenatthesametime;repeatingthecommandforanorbyou'vealreadysetwilldestroyitandreplaceitwithanorbatyourcurrentposition. Anyorbsmadeby214Awillbereplacedifyouusej.214A.Similarly,anyorbsmadeby214Bwillbereplacedbyj.214B. Holdingtheattackbuttonduringtheinitialinputwillmovetheorbforwarduntilyoustopholdingthebutton. IfAokoishit,thenanydeployedorbsdisappear.Theyalsodisappearontheirownafteraperiodoftimeoriftheyarehitbyattacks. Oneofhermainokiandspacecontroltools. /Data#214C214C Damage Guard Cancel Property Cost Attribute - LHA - - - - FirstActive Active Recovery Overall Advantage Invul - - - - +14 - Aokosetsoutalargeorbthatdoesmultiplehitswhenitdetonates.Unlike214A/B,itwilldetonatenearinstantlyiftheopponentiscloseenoughduringstartup. ThismoveisprettysimilartotheAandBorbs;Ccanbeheldtomoveitforward,itdisappearswhenAokoishitorafterit'sbeendeployedforawhile,andusing214Corj.214Cwhena214Corj.214Corbisalreadyoutwilldeletetheold214C/j.214Corbandreplaceitwithanewone. However,214C'sorbcountsasaseparateorbfrom214A/Bandj.214A/Borbs,soitcanbeusedevenifyouhaveoneorbothofthoseorbsoutalready. /Data#421X421X Damage Guard Cancel Property Cost Attribute 900 LHA -EX-,-MD- - - - FirstActive Active Recovery Overall Advantage Invul - - - - - - Aokopointsandsetsoutanorbthatwillmovetoafixedpositionandthenautomaticallydetonate. ThestrengthofthebuttonuseddetermineshowfarawayfromAokotheorbappears.Adoesn'tmoveandisrightatherfingertip,whileBtravelsabitfartherthananunheld214A/BandCisalmosthalfscreenatmaxrange. Whenanyattackbuttonisbeingheldbeforea421Xorbdetonates,theorb'sdetonationispauseduntilnoattackbuttonsarebeinghelddown.Youcan,forexample,do421[A],then421BwithoutholdingB,andkeepbothorbsfromdetonatingaslongasyouholdAthewholetime.Youcanalsoswitchwhichbuttonyou'reholdingaslongasyoudon'treleaseallofthemin-betweenswitching. 214X/j.214XorbsDONOTOVERLAPWITH421Xorbs.Thismeansyoucansetorbswith214Xorj.214Xandthenset421Xorbsasyouseefit.However,only2orbsfrom421Xareallowedonscreenatthesametime.Ifyoutrytosetathird421Xorb,youwillgetthe214Xversionofwhatever421Xorbyou'retryingtoset. AnothercriticalpartofAoko'sokiandspacecontrolkit. FloatingStarmine(air) FloatingStarmine(air)Aerial+Airproximityorbs ChargingmovesAokofurtherback HitboxesOffHitboxesOn/Data#j214Aj214A Damage Guard Cancel Property Cost Attribute 900 LHA -EX-,-MD- - - - FirstActive Active Recovery Overall Advantage Invul - - - - - - /Data#j214Bj214B Damage Guard Cancel Property Cost Attribute 900 LHA -EX-,-MD- - - - FirstActive Active Recovery Overall Advantage Invul - - - - - - Anaerialversionof214A/B,whereAokosetsanorbinmidairandthenfallstotheground. Verylooseheightrestriction,sowhentheinputistigerkneed,Aokowillsettheorbextremelyclosetotheground. Aftertheorbisset,Aokowillfallforwardifshewasmovingforwardbeforesettingtheorb.Otherwise,she'llfallbackward. Prettymuchallthesamerulesandrestrictionsfrom214A/Bapplyhere,exceptheldinputswillinsteadgiveachargedversion(listedbelow). Anyorbsmadebyj.214Awillbereplacedifyouuse214Aandviceversa.Similarly,Aokomayonlyhaveoneorbfromeither214Borj214Boutatatime. /Data#j214[A]j214[A] Damage Guard Cancel Property Cost Attribute 900 LHA -EX-,-MD- - - - FirstActive Active Recovery Overall Advantage Invul - - - - - - /Data#j214[B]j214[B] Damage Guard Cancel Property Cost Attribute 900 LHA -EX-,-MD- - - - FirstActive Active Recovery Overall Advantage Invul - - - - - - Chargedversionsofj.214A/B.Unlikethenormalversions,Aokowillalwaysmovebackwardaftersettingachargedorb. IfAokohasairactionsremaining,shecanjump-cancelafterchargedj.214A/B,thoughthisdoesn'tworkwithTK'dversionsasshelandstooquicklyforthejumpcancelpoint. /Data#j214Cj214C Damage Guard Cancel Property Cost Attribute - LHA - - - - FirstActive Active Recovery Overall Advantage Invul - - - - - - Aokosetsoutabigorbthathitsmultipletimes,justlike214C. Prettymuchallthesamerulesandrestrictionsas214Capply,minusbeingabletochargeitwithaheldinput(fasterdetonation,theorbisdestroyed&replacedbyusingj.214Cor214Cwhenanorbisout,etc.) BlazingStarmine BlazingStarmine+ HitboxesOffHitboxesOn/Data#22A22A Damage Guard Cancel Property Cost Attribute 800 LHA -EX-,-MD- - - - FirstActive Active Recovery Overall Advantage Invul 10 - - - -2 - /Data#22B22B Damage Guard Cancel Property Cost Attribute - LHA -EX-,-MD- - - - FirstActive Active Recovery Overall Advantage Invul 16 - - - +2~+5 - Aokodoesabackwardflipkickandshootsanupwardlaserfromherinitialposition. TheBversionfiresmultiplelasersfromherinitialpositioninstead,eachtravelingalittlefartherforward. Is+2pointblankbutwhencancelledfromanynormalit's+5. Jump-cancelableonhitonly. /Data#22C22C Damage Guard Cancel Property Cost Attribute - LHA MD - - - FirstActive Active Recovery Overall Advantage Invul 2+5 - - - +12 - SimilartotheBversion,buttherearemorelasersthatcovermorehorizontalground. Jump-cancelableonhitonly. RainingStarmine RainingStarmineAerial+ HitboxesOffHitboxesOn/Data#j236Aj236A Damage Guard Cancel Property Cost Attribute 1000 LHA -EX-,-MD- - - - FirstActive Active Recovery Overall Advantage Invul 18 - UntilLanding+16 - ~-11(tk)~+16(falling) - /Data#j236Bj236B Damage Guard Cancel Property Cost Attribute 500*3 LHA -EX-,-MD- - - - FirstActive Active Recovery Overall Advantage Invul 22 - Untillanding+12 - +9(tk) - Aokoflingsalaserdownwardatanarrowangle. TheAversionretainshercurrentmomentumwhenfiring.Bversionstallshermomentumthensendsherslightlybackward,anddoesmultiplehits. /Data#j236Cj236C Damage Guard Cancel Property Cost Attribute - LHA - - - - FirstActive Active Recovery Overall Advantage Invul 12 - UntilLanding+12 - +9(tk) - Asuperchargedversionofj.236Bthatcausesahardknockdown.Veryusefulasacomboender. MoonSkills BrowningStarmine BrowningStarmine++HitboxesOffHitboxesOn/Data#6BC6BC Damage Guard Cancel Property Cost Attribute 1300 LHA EX,MD - - - FirstActive Active Recovery Overall Advantage Invul - - - - -18 - Basicallyastandaloneversionof236A~A~X. I'llsendyouflying! I'llsendyouflying!++HitboxesOffHitboxesOn/Data#3BC3BC Damage Guard Cancel Property Cost Attribute - HA EX,MD,-J- - - - FirstActive Active Recovery Overall Advantage Invul 15 - - - -1 - Afasterversionof623Bwithnofollowupallowed. Hitsgroundedopponentsonframe28. Unlike623B,thefirsthitwillnothitjumpingopponents. Jump-cancelableoncontact. FloatingStarmine FloatingStarmine++ or ++4BC 1BC:samepositionsasBandCorb j4BC HitboxesOffHitboxesOn/Data#4BC4BC Damage Guard Cancel Property Cost Attribute - LHA - - - - FirstActive Active Recovery Overall Advantage Invul - - - - +1 - Sendsa214Aanda214Borbforwardinopposingsinewavemotions. Using214A/j.214Awhiletheorbsaremovingforwardwillreplacethetoporb,whileusing214B/j.214Bwillreplacethebottomorb. /Data#1BC1BC Damage Guard Cancel Property Cost Attribute - LHA - - - - FirstActive Active Recovery Overall Advantage Invul - - - - +26 - Setstwo421Xorbsoutatonce. Muchlikeregular421X,youcanholdanyattackingbuttontokeeptheseorbsfromdetonating. Althoughthesearenegativeedgeorbs,thesecanbebrokenifhitbytheopponent'sattacks. /Data#j4BCj4BC Damage Guard Cancel Property Cost Attribute - LHA -J- - - - FirstActive Active Recovery Overall Advantage Invul - - - - - - Setstwoj.214Xorbsoutatthesametime,oneslightlybelowandinfrontoftheother. Using214Aorj.214Awillreplacethetoporb,whileusing214Borj.214Bwillreplacethebottomorb. Greatsetplaytool.Canbeusedimmediatelyafterknockdownforambiguousleft/rightmixsetups. Ifbufferedafterrisingj.A,itwillstopyourmomentumallowingyoutocontinuethecomboonhitorsideswitchonblock. BlazingStarmine BlazingStarmine++HitboxesOffHitboxesOn/Data#2BC2BC Damage Guard Cancel Property Cost Attribute - LHA EX,MD,J - - - FirstActive Active Recovery Overall Advantage Invul 11 - - - -2 - Afasterversionof22B/Cthatretainsthejumpcancelpropertyoncontact. RainingStarmine RainingStarmineAerial++HitboxesOffHitboxesOn/Data#j6BCj6BC Damage Guard Cancel Property Cost Attribute 1300 LHA EX,MD,-J- - - - FirstActive Active Recovery Overall Advantage Invul - - - - - - Combinesthespeedofj.236Awiththeforcedmomentumchangeofj.236B,butallowsforajumpcanceloncontact. SuperMoves ArcDrives SevereBreakSlider SevereBreakSlider++HitboxesOffHitboxesOn/Data#236BC236BC Damage Guard Cancel Property Cost Attribute - LHA - - - - FirstActive Active Recovery Overall Advantage Invul - - - - -34 - Aokopunchesouttwofullscreenlasers.Iftheyhit,sheaddsonathirdjump-kickedlaserformaximumdamage. Aokocontinuestheattackiftheopponentblocksit.OpponentscanshieldintoBfollowupwithtimeaftertosetupforadamagingcombowhileAokofinishestheattack. LastArc Retrograde-GenesisLightYear Retrograde-GenesisLightYear+++HitboxesOffHitboxesOn/Data#ABCDABCD Damage Guard Cancel Property Cost Attribute - LH - - - - FirstActive Active Recovery Overall Advantage Invul - - - - -14 - Aokodoesashortpunchforward.Ifithits,shetrapstheopponentintheMarvel2characterselectscreenandcatchestheminthedetonationofanewuniverse. Animationidenticaltothesecondhitofherarcdrive. ReverseBeats Customization Paletteoptions Color1 Color2 Color3 Color4 Color5 Color6 Color7 Color8 Color9 Color10 Color11 Color12 Color13 Color14 Color15 Color16 Color17 Color18 Color19 Color20 Color21 AokoWikiRoadmap 0%complete Page Completed To-do Score Overview 0/25 Strategy 0/25 Combos 0/25 Matchups 0/25 MBTLNavigation MeltyBlood:TypeLumina(MBTL) TheGame GettingStarted FAQ Glossary HUD&UI Links Customization News&updates TheBattleSystem Controls Offense Defense Movement MoonSystem GameData Characters ShikiTohno ArcueidBrunestud AkihaTohno Ciel Hisui Kohaku Hisui&Kohaku MiyakoArima KoumaKishima Noel MichaelRoaValdamjong VlovArkhangel RedArcueid Saber AokoAozaki DeadApostleNoel MarioGalloBestino PoweredCiel Neco-Arc MashKyrielight Retrievedfrom"https://wiki.gbl.gg/index.php?title=Melty_Blood/MBTL/Aoko_Aozaki&oldid=206066" Categories:MeltyBlood:TypeLuminaAokoAozaki Navigationmenu Personaltools Login Namespaces PageDiscussion Variants Views ReadViewsourceViewhistory More Search Navigation MainPageRecentchanges Mizuumi GettingStartedStartinganewwikiatMizuumiEditingGuidelinesCommunityRoadmapCommunitySandboxFileUploadGuide Wikis AccelerationofSuguri2AccelerationofSuguriXAkatsukiBlitzkampfAliceSenki2AmongUsArenaAquaPazzaArcanaHeart3LMSSArcanaHeart3LMArcanaHeart3XtendArcanaHeart3ArtofFighting3Asuka120%LimitOverBURNINGFest.BeatdownDungeonBladeStrangersBleachDarkSoulsBloodyRoarExtremeCataclysmicClash:BLAZINGRESOLVEChaosCodeComboBabiesCRUCISFATAL+FAKECyberbotsDaemonBrideDan-Ku-GaDengekiBunkoFightingClimaxIgnitionDengekiBunkoFightingClimaxDongDongNeverDieDragonBlastSEE'sLaf++E'sLafEN-EinsPerfekteweltEternalFighterZeroFantasyStrikeFate/UnlimitedCodesFightofAnimalsHinokakeraChaoticEclipseImmaterialandMissingPowerInuyasha:AFeudalFairyTaleJackieChaninFistsofFireKILLlaKILLIFKenJuKinnikumanMuscleGrandPrix2KirbyBattleBlitzKirbyFighters2KizunaEncounterKoihimeEnbuRyoRaiRaiMagicalBattleArenaNEXTMaidenandSpellMatrimeleeMeltyBloodActressAgainCurrentCodeMeltyBloodActressAgainMeltyBloodTypeLuminaMESSIAH-ENDRECOMING-MillionArthur:ArcanaBloodMobileSuitGundam:ExRevueNeoTurfMastersNitroplusBlasterzOnePiece:DaikaizokuColosseumOugonMusouKyokuPhantomBreaker:OmniaPowerRangers:BattlefortheGridPsychicForce2012PunchPlanetRedEarth/War-ZardRingofDestruction:SlamMastersIISamuraiDeeperKyoSamuraiShodown3SamuraiShodownVSpecialSamuraiShodown(2019)SchwarzerblitzShinKoihimeMusouSkullgirls2ndEncore+SpectralvsGenerationStreetFighterEX2PLUSStreetFighter:TheMovieSuperSmashBros.CrusadeTheRumbleFish2Them'sFightin'HerdsToughLoveArenaToyFighterUltraFightDa!Kyanta2UnderNightIn-BirthExe:Late[cl-r]UnderNightIn-BirthExe:LateUnderNightIn-BirthExe:Late[st]VampireSaviorVanguardPrincessVirtual-OnOratorioTangramWindjammersWonderfulWorldYatagarasu Tools WhatlinkshereRelatedchangesSpecialpagesPrintableversionPermanentlinkPageinformationPagevalues



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