Nier Reincarnation - Wikipedia
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Nier Reincarnation is a 2021 role-playing video game developed by Applibot and published by Square Enix for Android and iOS. Set in a realm called The Cage, ...
NierReincarnation
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2021videogameNierReincarnationOfficialartworkDeveloper(s)ApplibotPublisher(s)SquareEnixDirector(s)YokoTaroDaichiMatsukawaProducer(s)YosukeSaitoDaichiMatsukawaArtist(s)AkihikoYoshidaKazumaKodaWriter(s)TakashiOharaYukiMatsuoYokoTaroComposer(s)KeiichiOkabeShotaroSeoSeriesDrakengardPlatform(s)Android,iOSReleaseJP:February18,2021WW:July28,2021Genre(s)Role-playing
NierReincarnation[a]isa2021role-playingvideogamedevelopedbyApplibotandpublishedbySquareEnixforAndroidandiOS.SetinarealmcalledTheCage,theplayertakesontheroleofagirlguidedbyaghost-likebeing.
Contents
1Gameplay
2Synopsis
3Development
3.1Music
4Release
5Reception
6Notes
7References
8Externallinks
Gameplay[edit]
NierReincarnationisarole-playingvideogamesetinarealmcalledTheCage.TheplayernavigatesdifferentareasoftheCageinthecompanyofghost-likecompanions,enteringstatuescalledScarecrowsandrelivingmemorieswhichplayoutasstorybook-likenarratives.[1][2]Thegameplayissplitintothreetypes.ThefirstisthecurrentprotagonistexploringdifferentareasoftheCagewiththeircompanion.Duringthisexploration,theycomeacrossScarecrowswhichgrantandupgradeweaponsusedtofightenemieswithinunlockedmemories.[2]
Inthesememories,dubbedWeaponStories,playersexperiencethememoriesofthoserelatedtoaweaponfromaside-scrollingpainting-likeperspective,enteringbattlestocorrecterrorsinthememories.[2]Battlesplayoutinreal-timeinsidethememorieswithapartyofthreecharactersagainstenemies,withspecialattacksutilizedbytappingiconson-screenwhentheyhavecharged.Battlescanbeperformedmanuallyorcompletedthroughanauto-battlefunction.[2][3]Whilethestorylinecharactersarepresentin-gamefromtheoutset,othercharactervariationsandweaponsareobtainedthroughagachamechanic.Storylinequests,whencompleted,unlockoptionalharderversionsoftheirbattles.[2]
Synopsis[edit]
NierReincarnationissetinthesameuniverseasNieranditssequelNier:Automata,takingplaceatanunspecifiedtimewithinaninfiniteareaoftowersdubbedtheCage.[4][5]Initially,playerstakeontheroleofanamnesiacandvoicelessyounggirlguidedthroughtheCagebytheghost-likeMama,encounteringabeastcalledtheDarkMonsteratvariouspoints,whereitappearsbothhostileandplayful.Duringherfinaljourney,thegirlexperiencestheDarkMonster'sstory,growingprogressivelyweaker.TheDarkMonsterisoneofaracewithintheCagethatfeedsonhumandreamsandyearnstobecomehuman.TheDarkMonsterconsumedagirl'sdreamsandendsupswitchingformswithher;theDarkMonsterencountereduntilnowwastheyounggirl.Confrontedwiththetruth,theDarkMonsterwishestoMamaforthegirltobecomehumanagain.
Thestoryjumpsbackfourmonths,revealingtheDarkMonster,namedLevania,meetingthecryingyounggirl,Fio.AccompaniedbyabeingsimilartoMamacalledtheCarrier,LevaniapurifiesmemorieswithintheCageandattheendofeachmissionconsumessomeofFio'sdreams,whichsheactivelyencourages.Despitehisinitialcoldness,LevaniagrowstocareforFio.Duringtheirfinalmissiontogether,LevaniaistrickedbytheCarrierintoabsorbingFio'sdreams,observinghertragiclifeandlonelydeath,causingtheirbodiestoswitch.TheCarrieristhendefeatedbyLevaniawhoisthenfoundbyMama.Withhismemoriesrestored,LevaniafindsFio,anddespiteFionotwantingtoreturntoherhumanformhesucceedsinreversingthetransformation.
Development[edit]
NierReincarnationisbeingdevelopedbyApplibotandpublisherSquareEnix.SeriescreatorYokoTaroactedascreativedirector,withSquareEnix'sYosukeSaitoactingasco-producer.[1]Applibot'sDaichiMatsukawaactedasco-producerandco-director.[6]ThemaincharactersweredesignedbyAkihikoYoshida,whilebackgroundandconceptartworkwasdesignedbyAutomataartistKazumaKoda.[1][7]Theteam'saimwastomakeanambitioustitlewith3Dgraphicscomparabletoacross-platformtitle.[8][9]Duringproduction,itusedthecodename"Dark".[8]ItsgameplaywasdesignedtohavetheappearanceofwatchingthegameplayofAutomataplayingoutautomatically.DuetoMatsukawafindingsmartphonecontrolsdifficulttouse,theinterfacewassimplifiedbymakingbattlesturn-based.Theshootingsections,directlyinspiredbythehackingmechanicofAutomata,wereincludedatMatsukawa'sinsistence.ThemutedcolorpallettewaschosenasitfittedtheoverallaestheticofNier.[10]
WhilethegameiswithinthesameuniverseastheotherNiertitles,Yokowantedtoseparatethegamefromtheotherssoitcouldbeenjoyedbynewcomers.[9]IncontrasttotheotherNiertitles,Yokodidnottakeaprincipalroleincreatingthestory.Insteadateamofaroundfourotherwriters,withYoko'srolebeingtotaketheirideasandcreateacoherentplotoutofthem.[11]TheteamwasledbyTakashiOhara,whoalsoactedasleadwriterunderYoko'sdirection.Thesidestorysections,whichusedaside-scrollingstorybookstyle,werebasedonkamishibai.[10]Mama'scompanionroleinthestorywascomparedbyYokototheGrimoiresinNierandthePodsinAutomata.ThemultipleprotagonistsandstorystructurewerebasedontheprogressionofPuzzle&Dragons.Healsostatedthatthegamewouldhaveadefinitiveending,thoughitsgameplaycouldberepeatedandextended.[9]
Music[edit]
Seealso:MusicofNier
ThemusicwashandledbyKeiichiOkabe,leadcomposerfortheotherNiertitles.Okabe'scontributionwasaroundtwentysongs,alloriginalandnotincorporatingmusicfromearlierNiertitles.[7]OnYoko'srequest,eachsongcoveredavarietyofstyleswhilemaintainingtheestablishedatmosphereoftheNieruniverse.[9]Themusicalstylewasinfluencedbythegame's"nostalgic"atmosphere,gaininganatmospherecomparedtofairytales.Ratherthanhavingstrongmelodies,themusicwasdesignedtobe"smooth".[10]AsoundtrackalbumwasreleasedonApril21,2021andcontains18tracks,13ofwhichwerecomposedbyOkabeand5byfellowMONACAcomposerShotaroSeo.[12]
Release[edit]
ThegamewasfirstannouncedinMarch2020alongsidearemasteroftheoriginalNier.[8]AclosedbetatestranfromJulytoAugustofthatyear.[1]Pre-registrationopenedinSeptember.[13]Whileoriginallyplannedfora2020release,SquareEnixdelayeditsJapanesedebutintothefirsthalfof2021.[14]Followingthebetaperiod,fullvoiceactingforthestorysectionswasstillanunknown,butfanfeedbackpersuadedtheteamtoincludefullvoiceactingdespitethetechnicaldifficulties.[10]ThegamereleasedinJapanonFebruary21,2021.ThereleasewascelebratedwithalimitedtimecollaborationwithAutomata.[15]LatercollaborationsappearedwiththeNierReplicantremasterandDrakengard3.[16][17]
AWesternreleasewasannouncedalongsideitspre-registrationdate.[13]LocalizationwasongoinginFebruary2021,withtheaimbeingtobothtranslateandvoicethegameinEnglish,andfixbugsintheJapaneseversionsoitcouldbereleasedinitsbestcondition.[18]ThelocalizationwasfinishedinearlyMay,goingthroughfinaladjustments.[19]AbetatestfortheEnglishversionranfromMay26toJune1.[20]ItwasreleasedinEnglishonJuly28.Whenpre-registrationopened,itexceeded300,000applications.[21]
Reception[edit]
Thissectionneedsexpansion.Youcanhelpbyaddingtoit.(August2021)
ReceptionAggregatescoreAggregatorScoreMetacritic58/100[22]
Notes[edit]
^StylizedasNieRRe[in]carnation(Japanese:ニーアリィンカーネーション,Hepburn:NīaRyinkānēshon)
References[edit]
^abcdRomano,Sal(2020-07-12)."NieRRe[in]carnationclosedbetatestsetforJuly29toAugust5inJapan;debuttrailer,details,andscreenshots".Gematsu.Retrieved2020-10-10.
^abcde『ニーアリィンカーネーション』プレイレポート!ヨコオ節、爽快バトル、キャラの育成にどっぷり.DengekiOnline(inJapanese).2020-07-29.Retrieved2020-10-10.
^Ike,Sato(2020-07-30)."NieRReincarnationClosedBetaGameplayFootage".Siliconera.Archivedfromtheoriginalon2020-07-31.Retrieved2020-10-10.
^ニーアリィンカーネーション.SquareEnix(inJapanese).Archivedfromtheoriginalon2021-07-12.Retrieved2021-07-18.
^SquareEnix(2021-07-18).【NieRの世界⑧-西暦『非公開』年】.Twitter(inJapanese).Retrieved2021-07-18.
^28歳でアプリボット最年少執行役員に。
成果を出し続けるために徹底していることとは.Applibot(inJapanese).2020-03-30.Archivedfromtheoriginalon2020-10-08.Retrieved2020-10-10.
^ab『ニーア』10周年&新作発表!ヨコオ氏など4人のキーパーソンにインタビュー.DengekiOnline(inJapanese).2020-05-22.Archivedfromtheoriginalon2020-05-29.Retrieved2020-10-10.
^abcRomano,Sal(2020-03-29)."NieRRe[in]carnationannouncedforiOS,Android[Update]".Gematsu.Retrieved2020-10-10.
^abcdふたつの新作『ニーア』について開発スタッフに直撃。
『ニーア』10周年は呪われていた!?.Famitsu(inJapanese).2020-05-15.Archivedfromtheoriginalon2020-05-21.Retrieved2020-10-10.
^abcd『ニーアリィンカーネーション』配信記念インタビュー。
シリーズ初のスマホアプリ、『ニーア』シナリオ班が本格稼動などさまざまな挑戦が詰まった作品.Famitsu(inJapanese).2021-02-22.Retrieved2021-04-17.
^Wong,Alistair(2020-05-28)."NieRRe[in]carnationisWrittenbyaTeamofScenarioWriters".Siliconera.Retrieved2020-10-05.
^Stenbuck,Kite(2021-03-01)."NieRReplicantandRe[in]carnationSoundtracksWillComeNextMonth".Siliconera.Retrieved2021-04-17.
^ab『NieR』新作『ニーアリィンカーネーション』事前登録開始。
新PVには初登場のキャラクターも!.Famitsu(inJapanese).2020-09-24.Retrieved2020-10-10.
^Romano,Sal(2020-12-11)."NieRRe[in]carnationdelayedtofirsthalfof2021inJapan".Gematsu.Retrieved2020-10-10.
^Stenbuck,Kite(2020-12-23)."NieRReincarnationWillLaunchinJapaninFebruary".Siliconera.Retrieved2021-04-17.
^『ニーアリィンカーネーション』と『ニーアレプリカントver.1.22』のコラボ企画が3/31より開催決定。
PVも公開.Famitsu(inJapanese).2021-03-17.Retrieved2021-07-18.
^『ニーアリィンカーネーション』で『ドラッグオンドラグーン3』コラボが発表。
『ニーアレプリカントver.1.22』など、シリーズ新情報盛りだくさんの特番をリポート【ニコニコネット超会議2021】.Famitsu(inJapanese).2021-05-02.Retrieved2021-07-18.
^Lada,Jenni(2021-02-09)."NieRReincarnationEnglishLocalizationUnderway".Siliconera.Retrieved2021-04-17.
^Dino,Oni(2021-05-02)."NieRReincarnationEnglishLocalizationIsFinished".Siliconera.Retrieved2021-06-28.
^Sholtz,Matthew(2021-05-26)."NieRRe[in]carnationentersintoitsfirstclosedbeta,butonlyforashorttime".AndroidPolice.Archivedfromtheoriginalon2021-05-26.Retrieved2021-06-28.
^Romano,Sal(2021-06-28)."NieRRe[in]carnationlaunchesJuly28inthewest".Gematsu.Retrieved2021-06-28.
^"NieRRe[in]carnationforiPhone/iPadReviews".Metacritic.RedVentures.Retrieved2021-06-21.
Externallinks[edit]
Officialwebsite
vteDrakengardMainseries
Drakengard
Drakengard2
Drakengard3
Music
Nier
Nier
Automata
Reincarnation
Music
Characters
Zero
2B
Development
Cavia
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PlatinumGames
Related
SoulcaliburVI
FinalFantasyXIV
Category
Portal: Videogames
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